HowTo Network emblem How To: Gaming THE HOW TO CO. — EDITION 10
Shattered islands drifting above a storm sea, a ring of blazing violet standing stones burning at their centre beneath a green aurora

● REGION 01 · TRADING CARDS  —  CHAPTER 02

MAGIC

the gathering.

five colors, endless decks.

The first trading card game — and still the deepest. It all comes down to five colors and how you bend them. Learn the plane, choose a format, chase the mythic.

▸ THE COLOR PIE

Every deck is a promise to one to three colors. Learn what each one wants and deckbuilding stops being guesswork.

Adjacent colors are allies; colors across the star are enemies. That one piece of geometry is the spine of every deck you'll ever build — and door one starts you on it.

WORDERALLIES · U & G UKNOWLEDGEALLIES · W & B BAMBITIONALLIES · U & R RIMPULSEALLIES · B & G GGROWTHALLIES · R & W
WUBRG W U B R G ORDER KNOWLEDGE AMBITION IMPULSE GROWTH ALLIES · THE OUTER EDGE ENEMIES · THE INNER STAR
A slow vortex of luminous rune rings turning above dark water

Three doors.

LEARN · CHOOSE A FORMAT · CHASE.  START WHERE YOU ARE.

A vast library plane of stone arches and staircases running at impossible angles, a shaft of cyan light falling through the middle
01

DOOR 01 · LEARN THE PLANE

Getting Started.

Thirty years of history, explained from turn one. Lands, the stack, the mulligan — without the nine-hundred-page rulebook.

  • How a turn actually flows
  • Your first deck on any budget
  • Reading a card's cost and colors
ENTER DOOR 01
02

DOOR 02 · CHOOSE A FORMAT

Decks & Formats.

Commander, Standard, Draft, Modern — Magic is really a dozen games wearing one name. Pick the table you want to sit at.

  • Commander vs Standard vs Draft, plainly
  • Building your first real deck
  • The format that fits your budget
ENTER DOOR 02
A domed stone chamber with a round black table at its centre and five archways around it, each pouring light of a different colour
A black-rock vault wall set with shelves of amethyst crystals, one shard burning orange at the centre
03

DOOR 03 · CHASE THE MYTHIC

Sets & Chase Cards.

Which sets are worth cracking, which cards hold value, and how to chase a mythic without lighting money on fire.

  • Which sets are actually worth opening
  • Spotting reprints that tank a card's value
  • What a chase mythic really costs to pull
ENTER DOOR 03
Four players' hands around a lamplit game-shop table, cards, coins and counters spread between them

▸ FROM THE ARCHIVIST · IAN

"In a Commander pod the cards move as much as the games do. Trade up your whole collection if you want — just never leave someone feeling robbed. That's how you keep a table."

READ: HOW TO TRADE UP WITHOUT BURNING FRIENDS →

Essays on the game

IAN & POPPY ON MAGIC
A small campfire on a cliff ledge above a violet valley, the milky way overhead IAN · ESSAY · LIVE How to Trade Up Without Burning Friends The pod trade, done straight. Ian on reading a table, pricing honestly, and walking away with a deal everyone still likes next week. READ
POPPY · ESSAYSOON How to Enjoy the Hobby Without Chasing Every Chase IAN · ESSAYSOON How to Value a Magic Collection the Honest Way Thirty years of sets, reprints, and hype. What a shoebox of Magic is really worth — and what it isn’t.

◆ MORE ESSAYS AS THIS CHAPTER GROWS.

A mirror-still black lake reflecting a green and magenta aurora, a runed monolith standing in the shallows

▸ FIVE COLORS, ONE TABLE

Magic rewards the patient. The card overlooked today is the reprint everyone wants back tomorrow.

The how-to guides

STEP-BY-STEP · BY ROUTE · BY IRIS
A stone bridge crossing a misty chasm toward a glowing arched gateway

One route from your first turn to your rarest card.

ROUTE 01 · LEARN

How to Read a Magic CardSOON How to Play Your First TurnSOON

ROUTE 02 · BUILD

How to Build Your First Commander DeckSOON How to Pick a Format That Fits Your BudgetSOON

ROUTE 03 · COLLECT

How to Spot a Reprint That Tanks ValueSOON How to Tell Which Sets Are Worth OpeningSOON
Five standing monoliths in a ring under a crescent moon, each lit a different colour, ribbons of light winding between them

Where to next.

REGION 01 · TRADING CARDS
Pull Rate ▸ PULL RATE · THE COMPANION BOARD Cracking a set? Pull Rate shows what a Magic booster actually returns — and whether that mythic is worth chasing this week. CHECK THE BOARD →