HowTo Network emblem How To: Gaming THE HOW TO CO. — EDITION 10
A lamplit table mid-game, two facing rows of gilt-backed cards with a brass counter dial between them.
TRADING CARDS · LORCANA · GETTING STARTED ◆ LORCANA · DOOR 01

GETTING
STARTED

the race to twenty.

Lorcana is not a game about knocking an opponent down. It is a race to gather twenty lore first — and every choice you make is about how fast you can get there without leaving yourself exposed.

◆ HOW YOU WIN

You do not attack. You race.

05101520AHEAD · 13BEHIND · 9first to twentyNOBODY IS REDUCED TO ZEROQUESTING EXERTS A CHARACTERAND ONLY EXERTED CHARACTERS CAN BE CHALLENGED

Send a character out to quest and it gathers lore — but questing exerts it, and an exerted character is the only kind an opponent is allowed to challenge. Gaining ground is exactly what makes you a target, and that trade is the whole game.

A shallow brass dish holding four face-down cards beside a taller stack of upright cards.
STEP 01

A turn, in order

Ready your exerted cards, draw one, then take your main phase in any order you like: put one card into your inkwell, play what you can afford, quest, and challenge. There is no combat step you must take — you choose.

  • Ready, set, draw — first player skips the first draw
  • One card to the inkwell per turn
  • Quest and challenge in any order
Extreme macro of a card corner: engraved gilt border, a circular cost medallion, the edge of a painted landscape.
STEP 02

What a card is telling you

The number in the top corner is what it costs. A gold ring drawn around that number means the card may go into your inkwell instead of being played. The lore value sits on the other side — that is what questing with it is worth.

  • Cost sits top-left
  • A gold ring means it can be inked
  • Lore value is what a quest earns
A starter set on a kitchen table: sealed deck box, folded rules leaflet, a fanned hand seen from behind.
STEP 03

A first deck without overspending

Two starter decks will teach you more than a box of boosters will. They are built to one or two inks already, they are legal out of the box, and they cost a fraction of what a chased singles list does.

  • Start with two starter decks
  • Play twenty games before buying singles
  • Buy the cards you actually missed
A tall arched window at night, violet cloud beyond, an open book on the sill with a card across its pages.
◆ THE FIRST HOUR

Nobody reads the rulebook cover to cover. Play one hand badly and the whole thing arrives at once.

A teacher’s hands laying a card onto a vellum play mat beside a brass dial.
◆ FROM THE ARCHIVIST · IAN
“New players hoard their inkwell because putting a card face down feels like losing it. It is not. The card you did not ink is the turn you did not get to take.”
READ: HOW TO STORE CARDS SO THEY OUTLIVE YOU
◆ STEP-BY-STEP · BY ROUTE

More on this room.

ROUTE 01 · LEARN
How to Read a Lorcana CardSOON
How to Take Your First TurnSOON
ROUTE 02 · PLAY
How to Decide What to InkSOON
How to Know When to ChallengeSOON
ROUTE 03 · NEXT
How to Build Your First Lorcana DeckSOON
How to Pick Your First Two InksSOON
Pull Rate ▸ PULL RATE · THE COMPANION BOARD Just starting? Pull Rate shows what a Lorcana starter or set actually delivers before you spend a thing. CHECK THE BOARD →