01
How to price a scale figure before the preorder window shuts
What the maker charges, what the shop adds, and the point at which waiting for the aftermarket stops being cheaper.
BY IRIS · 6 MIN
How To: Gaming
THE HOW TO CO. — EDITION 10
The centrepiece case on shelf 01. Scale is arithmetic and the arithmetic is public, the cheapest figure here stands taller than the one beside it at four times the money, and the piece you want most is one you have already paid for and will not see for a year.
THE INTRODUCTION
Everything difficult about buying anime figures sits in three places: a number that is not a size, a class of figure that was never for sale, and a purchase made a year before the object exists.
A figure's scale is a fraction of a person, not a size. The trade fixes that person at roughly a hundred and seventy centimetres, so 1/7 means one seventh of a standing adult and lands near twenty-four centimetres; 1/12 lands near fourteen; 1/4 lands near forty-three. This is why the jump that empties a cabinet is the one nobody budgets for. Going from 1/12 to 1/7 adds ten centimetres. Going from 1/7 to 1/4 nearly doubles the piece again and roughly triples what it displaces, because a figure occupies depth and headroom as well as width.
Fractions only describe figures that were sold in shops. The largest single group of anime figures in the world was never sold at all: prize figures, made for crane machines by Bandai Spirits under the Banpresto name, by SEGA, Taito and Furyu, and marked on the box as amusement prizes not for retail sale. They are genuine licensed goods. They are also built to an arcade's margin — simpler paint, softer sculpt detail, a lighter hollow cast — and they run to a house size near eighteen centimetres rather than to any fraction. A prize figure standing in a shop window is a resale, not a fake, and it should not be priced as though the machine were the rarity.
That combination produces the fact the plate below exists to print: an eighteen-centimetre prize figure stands taller than a fourteen-centimetre 1/12 and typically costs about a third as much. Height and price do not run together on this shelf. A listing photograph, cropped square and shot against a plain wall, hides both variables at once — which is why every serious question about a figure begins with a measurement and a class, and never with the picture.
The third thing is time. Scale figures from Good Smile Company, Alter, Kotobukiya and their peers are announced with a preorder window that closes months before production and ships eight to fourteen months later, delays included. Some shops take the money at order, some only on release, and the window is the price: once it shuts, the run is fixed and the aftermarket sets the number instead. Preordering is not enthusiasm. It is the only moment a figure is available at the maker's price.
THE DETAIL
The chapter plate upstairs settles how much shelf a fraction eats. This one adds the axis it does not have. Four classes, one sculpt, drawn at true relative height on the left and at true street price on the right — the dollar axis is logarithmic and every tick carries its own figure, because the bands span sixty to one and a linear rule would flatten three of the four into the origin.
FIVE CHECKS · IN ORDER
A recast is a real figure copied from a real figure, so it inherits the pose and loses everything that costs money to reproduce. Read a piece in this order, then read the shelf it is going to stand on.
5 PIECES · IN THE ARCHIVE
The archive behind this label. Titles are set and the pieces are being written — nothing here links yet, because a label pointing at an empty case is worse than a label that says wait.
01
What the maker charges, what the shop adds, and the point at which waiting for the aftermarket stops being cheaper.
BY IRIS · 6 MIN
02
Height, box markings and paint depth. Three things a seller cannot photograph around.
BY POPPY · 5 MIN
03
The eye decals, the base underside and the two frames worth asking a seller for.
BY POPPY · 7 MIN
04
Deposits, cancellation windows, and keeping a list so the parcel is not a surprise.
BY IRIS · 5 MIN
05
Ankle pegs, weighted bases and the heat the figure is actually standing in.
BY POPPY · 4 MIN
SHELF 01 · CASE 01 / 03 · ANIME FIGURES
Every chapter in this region is a bay on this wall. Bay 01 is Figures & Statues, and this page is the first of the three cases standing inside it. Back to the wall to walk the rest.